in contests/arc051/arc051_a.rs [6:20]
fn in_circle(x: isize, y: isize, x1: isize, y1: isize, r: isize) -> bool {
if x > x1 + r || x < x1 - r {
return false;
}
let seata = acos(x as f64 / r as f64);
let y_max_of_circle = (y1 + r) as f64 * sin(seata);
let y_min_of_circle = (y1 + r) as f64 * sin(-seata);
if y_max_of_circle >= y as f64 && y_min_of_circle <= y as f64 {
return true;
}
return false;
}